Author: | cheeseburger / highwaywarrior Website |
Date: | 07.10.2021 |
Downloads: | 13541 |
Filesize: | 34.519 MB |
Rating: | 9.93 based on 15 votes |
Nagoya Speed Ring
Credits:
cheeseburger - Converted to Single Player
Bandai Namco Entertainment - Models & Textures
highwaywarrior - Converted to MTA SA
To teleport into the map, just type "NAGOYA".
Requires:
- CLEO Library
- Open Limit Adjuster
- Modloader
Are you the owner of this mod? If someone has stolen your work, you can make a request for removing this mod.
Recommended to use Project 2DFX to make the map fully rendered without issues.
Set these values on IDE Tweaker inside of SALodLights.ini
AllNormalObjectsDrawDistance = 800.0
@Andrei_Milankovitch Since the map is heavy and to make it all rendered, roam the whole map by on-foot. So the easiest way is to use the airbreak script.
Is this track kinda ... non-fully rendered ? I mean, even with ProjectD2X i've need to go out the car for it to render, then enter again to continue racing (this specific case happened at Fukuoka btw).
@GTAPh Same issue, pero since mabigat ang map. Kailangan mo galain yung buong map on-foot, ang easy way para magala ng naka on-foot is gumamit ng airbreak. nangyayari talaga yan pag mabigat yung map
@cheeseburger tagal magrender ng map boss. ginawa ko na yung instruction mo.
eto specs ng pc ko
i5-3450 CPU @ 3.10GHz
NVIDIA GeForce GT710