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NativeUI IV Update: Version 0.8 Would you like to see faster updates of NativeUI IV? Visit: https://gtaforums.com/topic/965117-nativeui-for-grand-theft-auto-iv for faster updates!
A ScriptHookDotNet based library to easily create your own Rockstar like menus.
Features:
- Controller support - Event-based callbacks
Current menu items:
- Default menuitem to show text can also be used as a button - A checkbox.
You can give every item a description.
You can also enable or disable items.
Version history:
- 0.8 : The menu is now scrollable! - 0.7 : Now with animated banner support! - 0.6 : The letter "g" will no longer be cut off from the text. - 0.5 : - - (!) Changed the class name "NativeUI.Menu" to "NativeUI.UIMenu" to prevent conflictions between "System.Windows.Forms.Menu" and "NativeUI.Menu".
- - Added the ability to bind menus to default items. With that, you can create an easy nested menu system.
- 0.4 : Added sounds for navigating through the menu or clicking on items. Sounds can be enabled or disabled with: NativeUI.Menu.Options.enableMenuSounds - 0.3 : - - Selected item index and max items (1 / 7) changes it's position now dynamically through it's lenght.
- - Added the ability to use custom icons on default menu items.
- 0.2 : Added a list item - 0.1 : Release
Known bugs: - Item description rectangle does not adapt to description text. If anyone knows how to fix this, please contact me.