Hey! I'm 34 and live in Germany.
Love to play Open World Games.
Feel free to send me a message, if you have any suggestions to my mod.
@DirtyImpala
your info for the animated models is wrong in the readme!
update your readme!
for the pumpshots -> you have to use the gun@baretta.wad from animated weapons, and change the lines in default.ide/weaponinfo.xml
for the dbarrel --> you have to use gun@sawnoff.wad from animated weapons, and change the lines in default.ide/weaponinfo.xml
new version is now available (v11)
@MohammedKSA
I'm working on a new version where all vehicles from base IV and EFLC have custom stop distances, but it will take some time. script works already well, but i have to check about 1000 values ingame that everything works as intended.
i've made for that purpose a helper script that spawns a vehicle with a ped driver behind the player's vehicle. (you can specify any key and model name in the .ini)
if somebody needs that script, reply to the message, and i will post it.
@littlelad420 yeah, just done that, v7 will be configurable. i upload it know. check in one or two days again, when the moderators give permission for upload.